Sunday, March 30, 2014

Introductions

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This game started as a concept and as a challenge create a game and get it released in the app store. With very little working knowledge of how this pipeline is going to go, it's been surprisingly smooth thus far. As students, we do not possess much work experience but I believe with our combined talents and passion for games, we will release our vision of Orizuru to the world in a few months or so.

The team thus far includes myself, Toni (Producer/UX designer/Game Designer). Binghao (Engineer/Game Designer), Corarly (UI artist), and we've had some preproduction art and music from Iris Lo and Tommy Lee.

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